Aug 22, 2013 · Shin Megami Tensei IV. The story of SMTIV revolves around the Samurai, the sacred protectors of the Eastern Kingdom of Mikado. As a newly appointed Samurai, players will struggle with factions ...
Sep 09, 2013 · Challenge Quests are basically the side quests in Shin Megami Tensei IV. You can accept these from the blackboard in K's Tavern or Hunter Associations later in the game when they become available ...
Apr 06, 2022 · This is a complete list of Challenge Quests in Shin Megami Tensei IV. The quests are sorted by locations with K's Tavern or the Hunter's Association, and when they become available. In order to get more quests, simply examine the blackboard (K's Tavern) or bulletin (Hunter 's Association) at their respective locations after completing certain events in the …
Feb 17, 2014 · Welcome to my most recent FAQ/Walkthrough for the Nintendo 3DS. This will be for my third-targeted (and fourth overall) major FAQing project this summer: the July 2013 release of Shin Megami Tensei IV. Like my previous few 3DS guides, it is for a game series I'll be largely unfamiliar with, this being my first time even having touched it ...
Yuriko can be found in Gaea's temple in Tsukiji, which is part of the Ginza Region. This region can be accessed through the Tokyo Station. To get there, take a terminal to Kasumigaseki, exit out to the Chiyoda Region map, and head a short distance North. Tokyo Station will be on the East side of the road.Aug 11, 2013
Shin Megami Tensei IV has a total of four endings that can be taken. Three of the four endings are based completely on Alignment, which is measured by the choices you make during several Main and Challenge Quests. The fourth ending is a sort of bad ending for selecting the wrong choice near the final missions.Sep 13, 2013
Could there be any connection between the two games? “No, there are not,” Yamai clarifies. “If anything, it is more of an extra little something, so it won't be, in a way, where people who haven't played Strange Journey won't be able to enjoy [this game].May 19, 2013
You should view a list of resulting demons. Select the demon that you want and press the “A” button. After, you can view what demons you will be fusing to create the new demon. If you wish to proceed, press the “A” button on the Nintendo 3DS.Jul 19, 2013
The five routes are: Light-Law. Dark-Law. Neutral-Neutral.
four endingsHow Many Endings Does SMT V Have? SMT V has four endings, three of which you can access during your first playthrough. Unlike other SMT games, the choices you make during the Nahobino's journey have little effect on which ending you get, and you're not locked in at any point until you make the final choice.Nov 17, 2021
SMT V is not Story Related to Previous SMT Games Much like previous SMT games to each other. There are special entries that are sequels of each other like SMT 4 to SMT 4 Apocalypse but mainline series are not connected with each other story wise.Dec 17, 2021
The first two Shin Megami Tensei games told a connected story, but the series quickly branched off into numerous unrelated spinoffs and side stories that presented new takes on the same basic concept.Aug 1, 2018
Apocalypse blows IV away in the gameplay department and general Qol. Has more fleshed out, but extremely one dimensional characters. They're likeable enough in their own way, though kinda cringey much of the time. IV wins in just about everything else.Dec 28, 2016
ShibuyaThe Cathedral of Shadows can first be accessed in the Vortex World upon reaching Shibuya. Spirits there mention a cathedral with odd ceremonies being held every so often.
27:241:01:30Shin Megami Tensei IV - Tokyo Cosmos, The Four Deva's & The ...YouTubeStart of suggested clipEnd of suggested clipTo take on tokyo cosmos defeat the four davis under a certain condition for an id card level. ThreeMoreTo take on tokyo cosmos defeat the four davis under a certain condition for an id card level. Three let's do it ah the hunter i was awaiting your arrival.
Mido is a minor character that appears in the Shin Megami Tensei series. He is the minister who runs the Cathedral of Shadows.
Challenge Quests are basically the side quests in Shin Megami Tensei IV. You can accept these from the blackboard in K's Tavern or Hunter Associations later in the game when they become available. The Challenge Quests will be unique to each Hunter Association or K's Tavern, and some can be found out in the middle of the SMT world.
The story of SMTIV revolves around the Samurai, the sacred protectors of the Eastern Kingdom of Mikado. As a newly appointed Samurai, players will struggle with factions that have nefarious designs on the world as they defend their home kingdom from a growing army of demons.
If you wish to proceed with normal quests, you are free to abandon the current challenge quest at any time. The delivery Challenge Quests do not need to be accepted or abandoned, however. After completing a challenge quest, you will earn some experience points and a reward - possible some Macca or an Item.
Ishtar, the Goddess of the Harvest (Shinjuku) - Chaos - unlocks Megami Ishtar to accompany your party (optional), Lady Asherah, Fiend Mother Harlot for Special fusion, only available after completing 'Prevent a Deal with an Overlord', 'Stop a Summoning' and 'Resurrection of the Kousoushin'.
Ishtar, the Goddess of the Harvest (NG+) - Chaos - Chakra Elixir, Unlocks Fiend Mother Harlot, Lady Asherah, and Megami Ishtar, only available after completing 'Prevent a Deal with an Overlord', 'Stop a Summoning' and 'Resurrection of the Kousoushin'.
In order to get more quests, simply examine the blackboard (K's Tavern) or bulletin (Hunter 's Association) at their respective locations after completing certain events in the storyline.
Mikado Quests. *All the quests in Mikado (that are not story-required) will become permanently unavailable to complete in the Chaos Ending. **In the Neutral Ending, all quests in Mikado will be temporarily unavailable until after you beat Merkabah, but will permanently become unavailable to complete once more after beating Lucifer.
*All the quests in Blasted Tokyo (that are not story-required) will become permanently unavailable to complete in the Law Ending, and temporarily unavailable until after you beat Lucifer in the Neutral Ending
Okay, Little Red Riding Hood, let's find Grandma's house. Begin by heading eastward to the east/southeast fork. Pick up the 1-Star Jewelry along the latter fork before going along the due-east path. Along it is a red-hued demon, which means...
The Gauntlet Rite is also a ceremony occurring at Mikado Castle for those who turn the age of eighteen to be chosen as samurai. At Mikado Castle itself, you can go to Obelisk Plaza to read the epitaph on it for more spoilerific backstory. At Aquila Statue Plaza, you can join the crowd.
The Gauntlet Rite. Once a new game is chosen, you are made aware that the game's plotline is fictional (no, really, it was completely necessary to note that...), and that you will soon get to choose a name.
Onward to Shibuya is a main quest that will start up shortly after Rescue the VIPs. It starts in tandem with Kill the Black Samurai, but this quest will take priority.
Shibuya – Underground District. The Shibuya station is divided into a number of districts. Each district holds a few shops or areas of importance. District A is attached to the main entrance. A Weapons Shop and Items shop is located in this area. District B is to the North of District A.
Dogenzaka is split in two parts by a fence. The Southern side is connected to the South West of 108 Building, and the Northern side is connected to the Inside Mark City area. Look around and break the vines to open up the Northern area. Further North is a man that's holding your fellow Samurai hostage.
Yamata-no-Orochi is a level 33 Snake Demon. It can only attack once a turn, so it will be open to more attacks than most boss demons. Use Elec attacks to make quick work of it. Defeat Yamata-no-Orochi to connect the Shibuya Terminal with all the others.
The story of SMTIV revolves around the Samurai, the sacred protectors of the Eastern Kingdom of Mikado. As a newly appointed Samurai, players will struggle with factions that have nefarious designs on the world as they defend their home kingdom from a growing army of demons.
Shin Megami Tensei IV begins with Flynn and his friend Issachar traveling to Mikado Castle to undergo a test as to whether they are worthy of becoming Samurai, the guardians of Mikado who both confront and control demons. Issachar fails, yet Flynn succeeds and is promptly initiated along with other candidates, including Walter, Jonathan and Isabeau. The new Samurai prentices receive electronic gauntlets containing A.I.s: Flynn's A.I., Burroughs, supports him throughout the game with advice. Shortly after their initiation, unrest rises in the countryside as a figure calling herself the "Black Samurai" distributes cursed books written to spread "knowledge and wisdom"; some residents of Mikado, including Issachar, are turned into demons after reading the books at gatherings called "Sabbaths". The Samurai are sent to confront the resulting demons and the Black Samurai. After restoring order to Mikado and killing Issachar, the Samurai are told to pursue her to the legendary land that lies beneath Mikado, Tokyo. The Samurai climb down a tunnel which leads to the top of a skyscraper; they discover Tokyo is a city covered by a rock dome which has enclosed it in eternal night, while Mikado lays upon the surface of the dome.
A follow-up game, titled Shin Megami Tensei IV: Apocalypse, was released for the Nintendo 3DS in 2016. It features mostly the same core gameplay as its predecessor with some changes, introduces a new set of characters, including a new protagonist, in addition to the returning cast, and tells a story that serves as an alternate version of events in the same world. A special physical edition titled Double Hero Pack, that contains both Shin Megami Tensei IV games, was released in April 2018 in Japan.
The Press Turn battle system, first introduced in Nocturne, was given an overhaul. The gameplay difficulty was designed to be adjustable to tempt new players to try out the Shin Megami Tensei series, which had gained a reputation for having a high difficulty.
His default name is Flynn (フリン, Furin): as with previous Megami Tensei player characters, he is a silent protagonist, with his actions and attitudes determined by the player. Three other characters accompany Flynn on his journey, representing the game's three main moral alignments.
After listening to fan demand, Atlus decided to make a fourth numbered entry in the Shin Megami Tensei subseries, something not seen in Japan since the release of Shin Megami Tensei III: Nocturne in 2003.
The two main locations are the Eastern Kingdom of Mikado, a feudal society inspired by Medieval Europe which is secretly controlled by angels; and Tokyo, a modern-era city enclosed in a rock dome and overrun by demons. Prior to the game's events, when Tokyo became a demon stronghold and was threatened with destruction by angels, a member of Tokyo 's Counter-Demon Force tamed the God Masakado (マサカド), fusing with him to create the protective dome over Tokyo. Mikado is built on the dome's surface. After the dome is created, only twenty years pass in Tokyo while over a thousand years pass in the Kingdom of Mikado. Remnants of Tokyo 's technology, studied by the Mikado church as "mystic relics", remain scattered throughout the land.
It is part of the Shin Megami Tensei series, the central series of the Megami Tensei franchise, though no direct story connection exists to previous entries. It was released in May and July 2013 for Japan ...
Shin Megami Tensei IV. Roppongi is the main region under the control of the Ashura-kai, with its headquarters Roppongi Hills being where Tayama resides. Shibuya, Midtown, and Reverse Hills are found in this area.
Persona 5. Roppongi is where Okumura Foods headquarters are located. It appears in the scenarios revolving around Kunikazu Okumura. However, despite the location being shown on the Tokyo map, it can never be visited again.
It is the location of most embassies in Japan, and is known for its popular night-life.
Devil Survivor. Roppongi is where the protagonists first meet Haru, in a street concert for the benefit of those trapped in the lockdown. As the game progresses, Roppongi becomes a very important location. As Gin continues to look for Aya, he confronts Azuma in the Roppongi Hills building.
This battle is key to unlocking Gin's route as well. As it turns out, Roppongi Hills is the base of the Shomonkai, and it is where the final battle of the game in all routes (except Yuzu's) takes place. Once the protagonists bridge the real world and the demon world, a vortex appears above the Roppongi Hills building.
Roppongi is a real-world district in Minato, Tokyo. It is in the southern portion of the circle described by the Yamanote Line, south of Akasaka and north of Azabu. The name "Roppongi", which appears to have been coined around 1660, literally means "six trees". Six very old and large zelkova trees used to mark the area; first three were cleared, ...